Add player authentication backend.

This commit is contained in:
Paul Chote
2018-07-07 13:41:00 +00:00
committed by abcdefg30
parent 0965464148
commit c74159e549
12 changed files with 408 additions and 46 deletions

View File

@@ -19,6 +19,7 @@ namespace OpenRA.Network
public string Mod;
public string Version;
public string Map;
public string AuthToken;
public static HandshakeRequest Deserialize(string data)
{
@@ -40,6 +41,11 @@ namespace OpenRA.Network
public string Mod;
public string Version;
public string Password;
// For player authentication
public string Fingerprint;
public string AuthSignature;
[FieldLoader.Ignore] public Session.Client Client;
public static HandshakeResponse Deserialize(string data)
@@ -68,7 +74,7 @@ namespace OpenRA.Network
{
var data = new List<MiniYamlNode>();
data.Add(new MiniYamlNode("Handshake", null,
new string[] { "Mod", "Version", "Password" }.Select(p => FieldSaver.SaveField(this, p)).ToList()));
new string[] { "Mod", "Version", "Password", "Fingerprint", "AuthSignature" }.Select(p => FieldSaver.SaveField(this, p)).ToList()));
data.Add(new MiniYamlNode("Client", FieldSaver.Save(Client)));
return data.WriteToString();