Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common
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@@ -42,8 +42,10 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="CommonTraitsInterfaces.cs" />
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<Compile Include="Effects\ContrailFader.cs" />
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<Compile Include="Effects\Explosion.cs" />
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<Compile Include="Effects\FloatingText.cs" />
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<Compile Include="Effects\Smoke.cs" />
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<Compile Include="Console\ChatCommands.cs" />
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<Compile Include="Console\DevCommands.cs" />
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<Compile Include="Console\HelpCommand.cs" />
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@@ -78,6 +80,7 @@
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<Compile Include="Graphics\TextRenderable.cs" />
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<Compile Include="Graphics\VoxelActorPreview.cs" />
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<Compile Include="Graphics\VoxelRenderable.cs" />
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<Compile Include="Warheads\LeaveSmudgeWarhead.cs" />
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<Compile Include="Widgets\ConfirmationDialogs.cs" />
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<Compile Include="Widgets\HueSliderWidget.cs" />
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<Compile Include="Widgets\LabelWithTooltipWidget.cs" />
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@@ -96,6 +99,7 @@
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<Compile Include="Widgets\RadarWidget.cs" />
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<Compile Include="Widgets\ResourceBarWidget.cs" />
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<Compile Include="World\RadarPings.cs" />
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<Compile Include="World\SmudgeLayer.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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