made palette shadowindex configurable
This commit is contained in:
committed by
Chris Forbes
parent
007b2c5434
commit
c75c72b525
@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA
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public readonly string Name = null;
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public readonly string Tileset = null;
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public readonly string Filename = null;
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public readonly bool Transparent = true;
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public readonly int[] ShadowIndex = { };
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public object Create(ActorInitializer init) { return new PaletteFromFile(init.world, this); }
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}
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
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public void InitPalette( WorldRenderer wr )
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{
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if( info.Tileset == null || info.Tileset.ToLowerInvariant() == world.Map.Tileset.ToLowerInvariant() )
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wr.AddPalette( info.Name, new Palette( FileSystem.Open( info.Filename ), info.Transparent ) );
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wr.AddPalette( info.Name, new Palette( FileSystem.Open( info.Filename ), info.ShadowIndex ) );
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}
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}
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}
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