exclusive force fire on husks and bridges
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@@ -233,6 +233,7 @@ namespace OpenRA.Traits
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string[] TargetTypes { get; }
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IEnumerable<WPos> TargetablePositions(Actor self);
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bool TargetableBy(Actor self, Actor byActor);
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bool RequiresForceFire { get; }
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}
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public interface INotifyStanceChanged
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