C4 demolishable bridges
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@@ -288,5 +288,13 @@ namespace OpenRA.Mods.RA
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return damage;
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}
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public void Demolish(Actor saboteur)
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{
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// TODO: completely destroy long bridges in a chain reaction
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Combat.DoExplosion(saboteur, "Demolish", self.CenterPosition);
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self.World.WorldActor.Trait<ScreenShaker>().AddEffect(15, self.CenterPosition, 6);
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self.Kill(saboteur);
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}
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}
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}
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