C4 demolishable bridges
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@@ -17,7 +17,7 @@ namespace OpenRA.Mods.RA
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public object Create(ActorInitializer init) { return new BridgeHut(init); }
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}
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class BridgeHut
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class BridgeHut : IDemolishable
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{
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public Bridge bridge;
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@@ -31,6 +31,16 @@ namespace OpenRA.Mods.RA
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bridge.Repair(repairer, true, true);
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}
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public void Demolish(Actor self, Actor saboteur)
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{
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bridge.Demolish(saboteur);
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}
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public bool IsValidTarget(Actor self, Actor saboteur)
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{
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return BridgeDamageState == DamageState.Undamaged;
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}
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public DamageState BridgeDamageState { get { return bridge.AggregateDamageState(); } }
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}
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}
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