unify bot spawn choosers in CNC and RA

This commit is contained in:
Chris Forbes
2011-10-18 21:00:52 +13:00
parent 7161b8062e
commit c790c41465
4 changed files with 50 additions and 107 deletions

View File

@@ -12,6 +12,7 @@ using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
@@ -128,5 +129,26 @@ namespace OpenRA.Mods.RA.Widgets.Logic
c => spawns[c.SpawnPoint - 1],
c => c.ColorRamp.GetColor(0));
}
public static void SelectSpawnPoint(OrderManager orderManager, MapPreviewWidget mapPreview, Map map, MouseInput mi)
{
if (map == null || mi.Button != MouseButton.Left
|| orderManager.LocalClient.State == Session.ClientState.Ready)
return;
var selectedSpawn = map.GetSpawnPoints()
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(sp), i))
.Where(a => (a.First - mi.Location).LengthSquared < 64)
.Select(a => a.Second + 1)
.FirstOrDefault();
var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == selectedSpawn);
if (selectedSpawn == 0 || !owned)
{
var locals = orderManager.LobbyInfo.Clients.Where(c => c.Index == orderManager.LocalClient.Index || (Game.IsHost && c.Bot != null));
var playerToMove = locals.Where(c => (selectedSpawn == 0) ^ (c.SpawnPoint == 0)).FirstOrDefault();
orderManager.IssueOrder(Order.Command("spawn {0} {1}".F((playerToMove ?? orderManager.LocalClient).Index, selectedSpawn)));
}
}
}
}