Move ShpTS sprite loading into Mods.Common.
This commit is contained in:
158
OpenRA.Mods.Common/SpriteLoaders/ShpTSLoader.cs
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158
OpenRA.Mods.Common/SpriteLoaders/ShpTSLoader.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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namespace OpenRA.Mods.Common.SpriteLoaders
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{
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public class ShpTSLoader : ISpriteLoader
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{
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class ShpTSFrame : ISpriteFrame
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{
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public Size Size { get; private set; }
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public Size FrameSize { get; private set; }
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public float2 Offset { get; private set; }
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public byte[] Data { get; set; }
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public bool DisableExportPadding { get { return false; } }
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public readonly uint FileOffset;
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public readonly byte Format;
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public ShpTSFrame(Stream stream, Size frameSize)
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{
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var x = stream.ReadUInt16();
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var y = stream.ReadUInt16();
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var width = stream.ReadUInt16();
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var height = stream.ReadUInt16();
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// Note: the mixed Integer / fp division is intentional, and required for calculating the correct offset.
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Offset = new float2(x + width / 2 - 0.5f * frameSize.Width, y + height / 2 - 0.5f * frameSize.Height);
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Size = new Size(width, height);
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FrameSize = frameSize;
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Format = stream.ReadUInt8();
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stream.Position += 11;
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FileOffset = stream.ReadUInt32();
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}
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}
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bool IsShpTS(Stream s)
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{
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var start = s.Position;
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// First word is zero
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if (s.ReadUInt16() != 0)
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{
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s.Position = start;
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return false;
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}
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// Sanity Check the image count
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s.Position += 4;
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var imageCount = s.ReadUInt16();
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if (s.Position + 24 * imageCount > s.Length)
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{
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s.Position = start;
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return false;
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}
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// Check the size and format flag
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// Some files define bogus frames, so loop until we find a valid one
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s.Position += 4;
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ushort w, h, f = 0;
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byte type;
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do
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{
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w = s.ReadUInt16();
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h = s.ReadUInt16();
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type = s.ReadUInt8();
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}
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while (w == 0 && h == 0 && f++ < imageCount);
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s.Position = start;
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return type < 4;
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}
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ShpTSFrame[] ParseFrames(Stream s)
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{
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var start = s.Position;
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s.ReadUInt16();
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var width = s.ReadUInt16();
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var height = s.ReadUInt16();
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var size = new Size(width, height);
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var frameCount = s.ReadUInt16();
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var frames = new ShpTSFrame[frameCount];
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for (var i = 0; i < frames.Length; i++)
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frames[i] = new ShpTSFrame(s, size);
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for (var i = 0; i < frameCount; i++)
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{
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var f = frames[i];
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if (f.FileOffset == 0)
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continue;
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s.Position = f.FileOffset;
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var frameSize = f.Size.Width * f.Size.Height;
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// Uncompressed
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if (f.Format == 1 || f.Format == 0)
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f.Data = s.ReadBytes(frameSize);
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// Uncompressed scanlines
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else if (f.Format == 2)
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{
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f.Data = new byte[frameSize];
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for (var j = 0; j < f.Size.Height; j++)
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{
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var length = s.ReadUInt16() - 2;
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var offset = f.Size.Width * j;
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s.ReadBytes(f.Data, offset, length);
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}
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}
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// RLE-zero compressed scanlines
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else if (f.Format == 3)
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{
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f.Data = new byte[frameSize];
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for (var j = 0; j < f.Size.Height; j++)
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{
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var length = s.ReadUInt16() - 2;
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var offset = f.Size.Width * j;
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Format2.DecodeInto(s.ReadBytes(length), f.Data, offset);
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}
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}
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}
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s.Position = start;
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return frames;
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}
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public bool TryParseSprite(Stream s, out ISpriteFrame[] frames)
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{
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if (!IsShpTS(s))
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{
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frames = null;
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return false;
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}
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frames = ParseFrames(s);
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return true;
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}
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}
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}
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