Fix dead actor crash

This commit is contained in:
Paul Chote
2011-02-04 20:05:42 +13:00
parent 39a9bd7e20
commit c79ac2f504

View File

@@ -47,7 +47,8 @@ namespace OpenRA.Traits
if (!map.IsInMap(a)) yield break;
for( var i = influence[ a.X, a.Y ] ; i != null ; i = i.next )
yield return i.actor;
if (!i.actor.Destroyed && !i.actor.IsDead())
yield return i.actor;
}
public bool HasFreeSubCell(int2 a)