Add a news panel to each mod
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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: base(widget, world)
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{
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var shellmapDecorations = widget.Get("SHELLMAP_DECORATIONS");
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shellmapDecorations.IsVisible = () => menuType != MenuType.None && Game.Settings.Game.ShowShellmap;
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shellmapDecorations.IsVisible = () => menuType != MenuType.None && Game.Settings.Game.ShowShellmap && !newsBG.IsVisible();
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shellmapDecorations.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.WorldTick / 25 % 2 == 0;
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var shellmapDisabledDecorations = widget.Get("SHELLMAP_DISABLED_DECORATIONS");
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