Add a news panel to each mod

This commit is contained in:
ScottNZ
2014-05-11 05:28:09 +12:00
parent b4298982a0
commit c7d8024522
16 changed files with 418 additions and 2 deletions

View File

@@ -8,8 +8,12 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
@@ -21,6 +25,13 @@ namespace OpenRA.Mods.RA.Widgets.Logic
protected MenuType menuType = MenuType.Main;
Widget rootMenu;
protected readonly Widget newsBG;
readonly ScrollPanelWidget newsPanel;
readonly Widget newsItemTemplate;
readonly LabelWidget newsStatus;
readonly ButtonWidget showNewsButton;
bool newsExpanded = false;
[ObjectCreator.UseCtor]
public MainMenuLogic(Widget widget, World world)
{
@@ -126,6 +137,149 @@ namespace OpenRA.Mods.RA.Widgets.Logic
};
extrasMenu.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => menuType = MenuType.Main;
newsBG = widget.GetOrNull("NEWS_BG");
if (newsBG != null)
{
var collapsedNewsBG = widget.Get("COLLAPSED_NEWS_BG");
if (!Game.Settings.Game.FetchNews)
collapsedNewsBG.Visible = false;
else
{
newsPanel = widget.Get<ScrollPanelWidget>("NEWS_PANEL");
newsItemTemplate = widget.Get("NEWS_ITEM_TEMPLATE");
newsStatus = widget.Get<LabelWidget>("NEWS_STATUS");
showNewsButton = widget.Get<ButtonWidget>("SHOW_NEWS_BUTTON");
newsPanel.RemoveChildren();
newsBG.IsVisible = () => newsExpanded && menuType != MenuType.None;
collapsedNewsBG.IsVisible = () => !newsExpanded && menuType != MenuType.None;
newsBG.Get<DropDownButtonWidget>("HIDE_NEWS_BUTTON").OnMouseDown = mi => newsExpanded = false;
collapsedNewsBG.Get<DropDownButtonWidget>("SHOW_NEWS_BUTTON").OnMouseDown = mi =>
{
showNewsButton.IsHighlighted = () => false;
newsExpanded = true;
};
SetNewsStatus("Loading news");
if (Game.modData.Manifest.NewsUrl != null)
{
var cacheFile = GetNewsCacheFile();
var cacheValid = File.Exists(cacheFile) && DateTime.Today.ToUniversalTime() <= Game.Settings.Game.NewsFetchedDate;
if (cacheValid)
DisplayNews(ReadNews(File.ReadAllBytes(cacheFile)));
else
new Download(Game.modData.Manifest.NewsUrl, e => { }, NewsDownloadComplete);
}
}
}
}
string GetNewsCacheFile()
{
var cacheDir = Path.Combine(Platform.SupportDir, "cache", Game.modData.Manifest.Mod.Id);
Directory.CreateDirectory(cacheDir);
return Path.Combine(cacheDir, "news.yaml");
}
void SetNewsStatus(string message)
{
message = WidgetUtils.WrapText(message, newsStatus.Bounds.Width, Game.Renderer.Fonts[newsStatus.Font]);
newsStatus.GetText = () => message;
}
class NewsItem
{
public string Title;
public string Author;
public DateTime DateTime;
public string Content;
}
IEnumerable<NewsItem> ReadNews(byte[] bytes)
{
var str = Encoding.UTF8.GetString(bytes);
return MiniYaml.FromString(str).Select(node => new NewsItem
{
Title = node.Value.NodesDict["Title"].Value,
Author = node.Value.NodesDict["Author"].Value,
DateTime = FieldLoader.GetValue<DateTime>("DateTime", node.Key),
Content = node.Value.NodesDict["Content"].Value
});
}
void DisplayNews(IEnumerable<NewsItem> newsItems)
{
newsPanel.RemoveChildren();
SetNewsStatus("");
foreach (var i in newsItems)
{
var item = i;
var newsItem = newsItemTemplate.Clone();
var titleLabel = newsItem.Get<LabelWidget>("TITLE");
titleLabel.GetText = () => item.Title;
var authorDateTimeLabel = newsItem.Get<LabelWidget>("AUTHOR_DATETIME");
var authorDateTime = authorDateTimeLabel.Text.F(item.Author, item.DateTime.ToLocalTime());
authorDateTimeLabel.GetText = () => authorDateTime;
var contentLabel = newsItem.Get<LabelWidget>("CONTENT");
var content = item.Content.Replace("\\n", "\n");
content = WidgetUtils.WrapText(content, contentLabel.Bounds.Width, Game.Renderer.Fonts[contentLabel.Font]);
contentLabel.GetText = () => content;
contentLabel.Bounds.Height = Game.Renderer.Fonts[contentLabel.Font].Measure(content).Y;
newsItem.Bounds.Height += contentLabel.Bounds.Height;
newsPanel.AddChild(newsItem);
newsPanel.Layout.AdjustChildren();
}
}
void NewsDownloadComplete(DownloadDataCompletedEventArgs e, bool cancelled)
{
Game.RunAfterTick(() => // run on the main thread
{
if (e.Error != null)
{
SetNewsStatus("Failed to retrieve news: {0}".F(Download.FormatErrorMessage(e.Error)));
return;
}
IEnumerable<NewsItem> newNews;
try
{
newNews = ReadNews(e.Result);
DisplayNews(newNews);
}
catch (Exception ex)
{
SetNewsStatus("Failed to retrieve news: {0}".F(ex.Message));
return;
}
Game.Settings.Game.NewsFetchedDate = DateTime.Today.ToUniversalTime();
Game.Settings.Save();
var cacheFile = GetNewsCacheFile();
if (File.Exists(cacheFile))
{
var oldNews = ReadNews(File.ReadAllBytes(cacheFile));
if (newNews.Any(n => !oldNews.Select(c => c.DateTime).Contains(n.DateTime)))
showNewsButton.IsHighlighted = () => Game.LocalTick % 50 < 25;
}
else
showNewsButton.IsHighlighted = () => Game.LocalTick % 50 < 25;
File.WriteAllBytes(cacheFile, e.Result);
});
}
void RemoveShellmapUI()