fix passable edges in Cliff terrain tiles

made all special units equally expensive, found harvester unload
This commit is contained in:
Matthias Mailänder
2012-06-16 21:19:46 +02:00
parent 959875c709
commit c804be6f01
9 changed files with 136 additions and 103 deletions

View File

@@ -20,7 +20,7 @@ CARRYALL:
Helicopter:
InitialFacing: 0
ROT: 5
Speed: 15
Speed: 20
LandableTerrainTypes: Sand, Rock, Transition, Spice, Dune
RepairBuildings: repaira,repairo,repairh
RearmBuildings: hightecha

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@@ -141,7 +141,7 @@ SONICTANK:
FREMEN:
Inherits: ^Infantry
Valued:
Cost: 1000
Cost: 800
Tooltip:
Name: Fremen
Description: Elite sniper infantry unit.\n Strong vs Infantry\n Weak vs Vehicles\n Special Ability: Invisible

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@@ -153,7 +153,7 @@ SARDAUKAR:
Prerequisites: palaceh
Owner: harkonnen
Valued:
Cost: 200
Cost: 800
Tooltip:
Name: Sardaukar
Description: Heavy infantry.

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@@ -176,7 +176,7 @@ SABOTEUR:
Prerequisites: palaceo
Owner: ordos
Valued:
Cost: 1000
Cost: 800
Tooltip:
Name: Saboteur
Description: Sneaky infantry, armed with explosives.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings

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@@ -175,6 +175,8 @@ World:
Name: Ordos
Race: ordos
# BibLayer:
# BibTypes: bib2x2,bib3x2,bib3x3
# BibWidths: 2,3,3
ResourceLayer:
ResourceType@spice:
ResourceType: 1