Merge pull request #5937 from reaperrr/explosions2

Implements more sophisticated explosion animation/sound system
This commit is contained in:
Paul Chote
2014-08-16 01:58:11 +12:00
6 changed files with 456 additions and 118 deletions

View File

@@ -24,6 +24,18 @@ namespace OpenRA.Traits
public enum TagType { None, Fake, Primary };
public enum Stance { Enemy, Neutral, Ally };
[Flags]
public enum ImpactType
{
None = 0,
Ground = 1,
Water = 2,
Air = 4,
GroundHit = 8,
WaterHit = 16,
AirHit = 32
}
public class AttackInfo
{
public Actor Attacker;