Merge pull request #5937 from reaperrr/explosions2
Implements more sophisticated explosion animation/sound system
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@@ -24,6 +24,18 @@ namespace OpenRA.Traits
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public enum TagType { None, Fake, Primary };
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public enum Stance { Enemy, Neutral, Ally };
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[Flags]
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public enum ImpactType
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{
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None = 0,
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Ground = 1,
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Water = 2,
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Air = 4,
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GroundHit = 8,
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WaterHit = 16,
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AirHit = 32
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}
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public class AttackInfo
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{
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public Actor Attacker;
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