Merge pull request #5937 from reaperrr/explosions2

Implements more sophisticated explosion animation/sound system
This commit is contained in:
Paul Chote
2014-08-16 01:58:11 +12:00
6 changed files with 456 additions and 118 deletions

View File

@@ -651,8 +651,13 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
227mm:
ROF: 140
@@ -798,6 +803,11 @@ BoatMissile:
Warhead@3Eff: CreateEffect
Explosion: small_poof
ImpactSound: xplos.aud
InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect
Explosion: small_building
ImpactSound: xplos.aud
ValidImpactTypes: Air, AirHit
TowerMissle:
ROF: 15
@@ -869,7 +879,6 @@ Napalm:
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
Explosion: med_napalm
WaterExplosion: med_napalm
ImpactSound: flamer2.aud
Napalm.Crate:
@@ -931,7 +940,7 @@ SAMMissile:
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
Explosion: small_frag
Explosion: small_building
ImpactSound: xplos.aud
HonestJohn:
@@ -1027,7 +1036,7 @@ APCGun.AA:
Versus:
Heavy: 50%
Warhead@2Eff: CreateEffect
Explosion: small_poof
Explosion: small_frag
Patriot:
ROF: 25