Replace IDisableMove with upgradability
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@@ -127,7 +127,6 @@ namespace OpenRA.Traits
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public interface INotifyCapture { void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner); }
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public interface INotifyInfiltrated { void Infiltrated(Actor self, Actor infiltrator); }
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public interface INotifyDiscovered { void OnDiscovered(Actor self, Player discoverer, bool playNotification); }
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public interface IDisableMove { bool MoveDisabled(Actor self); }
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public interface ISeedableResource { void Seed(Actor self); }
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