From 3b6a02a3af1536a08f2119bd92728136970e53cb Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Wed, 23 Dec 2015 12:21:27 +0100 Subject: [PATCH 1/2] Adjust the description of allies05a --- mods/ra/maps/allies-05a/map.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ra/maps/allies-05a/map.yaml b/mods/ra/maps/allies-05a/map.yaml index c25b38416c..250358cb9e 100644 --- a/mods/ra/maps/allies-05a/map.yaml +++ b/mods/ra/maps/allies-05a/map.yaml @@ -4,7 +4,7 @@ RequiresMod: ra Title: 05a: Tanya's Tale -Description: Rescue Tanya.\n\nYour spy can move past any enemy unit, except dogs, without being detected. Direct him into the weapons factory located at a nearby Soviet Base where he will hijack a truck and free Tanya.\n\nWith Tanya's help, take out the air defenses on the island and a Chinook will arrive to rescue her.\n\nThen destroy all remaining Soviet buildings and units. +Description: Rescue Tanya.\n\nOnce disguised, your spy can move past any enemy unit, except dogs, without being detected. Direct him into the weapons factory located at a nearby Soviet Base where he will hijack a truck and free Tanya.\n\nWith Tanya's help, take out the air defenses on the island and a Chinook will arrive to rescue her.\n\nThen destroy all remaining Soviet buildings and units. Author: Westwood Studios From 57510fc9540adff9ab3cfdf297de2baa3f83980e Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Wed, 23 Dec 2015 13:54:16 +0100 Subject: [PATCH 2/2] Add a "tutorial" message at the beginning of allies05a --- mods/ra/maps/allies-05a/allies05a.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/mods/ra/maps/allies-05a/allies05a.lua b/mods/ra/maps/allies-05a/allies05a.lua index 0029515228..d22cd7ac88 100644 --- a/mods/ra/maps/allies-05a/allies05a.lua +++ b/mods/ra/maps/allies-05a/allies05a.lua @@ -213,6 +213,10 @@ SendSpy = function() SpyCameraA = Actor.Create("camera", true, { Owner = greece, Location = SpyCamera1.Location }) SpyCameraB = Actor.Create("camera", true, { Owner = greece, Location = SpyCamera2.Location }) end + + Trigger.AfterDelay(DateTime.Seconds(3), function() + Media.DisplayMessage("Commander! You have to disguise me in order to get through the enemy patrols.", "Spy") + end) end ActivatePatrols = function()