Extract tile overlays into a shp instead of rolling our own in code; Remove UIOverlay. Fixes #1061.
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mods/cnc/bits/overlay.shp
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mods/cnc/bits/overlay.shp
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@@ -212,3 +212,15 @@ pips:
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groups: pdigits
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Start: 0
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Length: *
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overlay:
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build-valid:
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Start: 0
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build-invalid:
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Start: 1
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target-select:
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Start: 2
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target-valid:
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Start: 0
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target-invalid:
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Start: 1
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mods/ra/bits/overlay.shp
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mods/ra/bits/overlay.shp
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@@ -1999,3 +1999,14 @@ gpsdot:
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Harvester:
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Start: 5
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overlay:
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build-valid:
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Start: 0
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build-invalid:
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Start: 1
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target-select:
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Start: 2
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target-valid:
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Start: 0
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target-invalid:
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Start: 1
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