From c867d049865c3b4fd849b33f254e7aa3156f34c4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 30 Aug 2014 13:51:54 +0200 Subject: [PATCH] inform players about nickname changes in the lobby --- OpenRA.Mods.RA/ServerTraits/LobbyCommands.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.RA/ServerTraits/LobbyCommands.cs b/OpenRA.Mods.RA/ServerTraits/LobbyCommands.cs index 77e409c1bc..cb4ded76d1 100644 --- a/OpenRA.Mods.RA/ServerTraits/LobbyCommands.cs +++ b/OpenRA.Mods.RA/ServerTraits/LobbyCommands.cs @@ -691,6 +691,7 @@ namespace OpenRA.Mods.RA.Server s => { Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s); + server.SendMessage("{0} is now known as {1}.".F(client.Name, s)); client.Name = s; server.SyncLobbyClients(); return true;