Remove legacy bounds code.
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@@ -22,7 +22,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits.Render
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{
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// TODO: This trait is hacky and should go away as soon as we support granting a condition on docking, in favor of toggling two regular WithVoxelBodies
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public class WithVoxelUnloadBodyInfo : ITraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>, IAutoSelectionSizeInfo, IAutoRenderSizeInfo
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public class WithVoxelUnloadBodyInfo : ITraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>
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{
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[Desc("Voxel sequence name to use when docked to a refinery.")]
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public readonly string UnloadSequence = "unload";
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@@ -46,11 +46,10 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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}
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}
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public class WithVoxelUnloadBody : IAutoSelectionSize, IAutoRenderSize, IAutoMouseBounds
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public class WithVoxelUnloadBody : IAutoMouseBounds
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{
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public bool Docked;
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readonly int2 size;
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readonly ModelAnimation modelAnimation;
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readonly RenderVoxels rv;
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@@ -67,11 +66,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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rv.Add(modelAnimation);
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// Selection size
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var rvi = self.Info.TraitInfo<RenderVoxelsInfo>();
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var s = (int)(rvi.Scale * idleModel.Size.Aggregate(Math.Max));
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size = new int2(s, s);
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var unloadModel = self.World.ModelCache.GetModelSequence(rv.Image, info.UnloadSequence);
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rv.Add(new ModelAnimation(unloadModel, () => WVec.Zero,
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() => new[] { body.QuantizeOrientation(self, self.Orientation) },
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@@ -79,9 +73,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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() => 0, info.ShowShadow));
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}
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int2 IAutoSelectionSize.SelectionSize(Actor self) { return size; }
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int2 IAutoRenderSize.RenderSize(Actor self) { return size; }
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Rectangle IAutoMouseBounds.AutoMouseoverBounds(Actor self, WorldRenderer wr)
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{
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return modelAnimation.ScreenBounds(self.CenterPosition, wr, rv.Info.Scale);
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