Remove legacy bounds code.

This commit is contained in:
Paul Chote
2017-12-09 00:01:00 +00:00
committed by reaperrr
parent bf57eceeec
commit c87409ed1a
83 changed files with 418 additions and 563 deletions

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@@ -46,3 +46,4 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:

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@@ -46,6 +46,7 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:
TREX:
Health:

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@@ -115,3 +115,4 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:

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@@ -121,3 +121,4 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:

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@@ -65,6 +65,7 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:
SAM:
SpawnActorOnDeath:

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@@ -117,6 +117,7 @@ OLDLST:
RejectsOrders:
Cargo:
Types: disabled
Interactable:
HQ:
Tooltip:

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@@ -25,3 +25,4 @@ TRAN:
-Selectable:
RevealsShroud:
Range: 5c0
Interactable:

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@@ -35,3 +35,4 @@ FLARE:
TRAN:
-Selectable:
Interactable:

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@@ -28,3 +28,4 @@ FLARE:
TRAN:
-Selectable:
Interactable:

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@@ -131,6 +131,7 @@ TRAN:
-Selectable:
Buildable:
Prerequisites: ~disabled
Interactable:
ORCA:
Buildable:

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@@ -140,3 +140,4 @@ TRAN.IN:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable:

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@@ -127,6 +127,7 @@ TRAN.IN:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable:
HPAD.IN:
Inherits: HPAD

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@@ -196,3 +196,4 @@ TRAN.IN:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable:

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@@ -224,3 +224,4 @@ TRAN.IN:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable:

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@@ -151,6 +151,7 @@ TRAN.IN:
Image: TRAN
Buildable:
Prerequisites: ~disabled
Interactable:
NUKEOUT.IN:
Inherits: NUKE

View File

@@ -49,7 +49,8 @@ TRAN:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
SelectionDecorations:
VisualBounds: 41,41
Selectable:
DecorationBounds: 41,41
HELI:
Inherits: ^Helicopter
@@ -107,10 +108,11 @@ HELI:
Weapon: HeliExplode
EmptyWeapon: HeliExplode
SelectionDecorations:
VisualBounds: 30,24
ReloadAmmoPool:
Delay: 40
Count: 1
Selectable:
DecorationBounds: 30,24
ORCA:
Inherits: ^Helicopter
@@ -158,13 +160,15 @@ ORCA:
WithMoveAnimation:
MoveSequence: move
SelectionDecorations:
VisualBounds: 30,24
ReloadAmmoPool:
Delay: 100
Count: 2
Selectable:
DecorationBounds: 30,24
C17:
Inherits: ^Plane
Interactable:
Tooltip:
Name: Supply Aircraft
Valued:
@@ -199,6 +203,7 @@ C17:
A10:
Inherits: ^Plane
Interactable:
Tooltip:
Name: A10 Bomber
Valued:

View File

@@ -409,16 +409,14 @@ BRIDGE1:
Building:
Footprint: ____ ____ ____ ____
Dimensions: 4,4
CustomSelectionSize:
CustomBounds: 96,96
FreeActor@north:
Actor: bridgehut
SpawnOffset: 2,0
FreeActor@south:
Actor: bridgehut
SpawnOffset: 0,2
CustomRenderSize:
CustomBounds: 96,96
Interactable:
Bounds: 96,96
BRIDGE2:
Inherits: ^Bridge
@@ -428,16 +426,14 @@ BRIDGE2:
Building:
Footprint: _____ _____ _____ _____ _____
Dimensions: 5,5
CustomSelectionSize:
CustomBounds: 120,120
FreeActor@north:
Actor: bridgehut
SpawnOffset: 0,0
FreeActor@south:
Actor: bridgehut
SpawnOffset: 2,2
CustomRenderSize:
CustomBounds: 120,120
Interactable:
Bounds: 120,120
BRIDGE3:
Inherits: ^Bridge
@@ -447,16 +443,14 @@ BRIDGE3:
Building:
Footprint: ______ ______ ______ ______ ______
Dimensions: 6,5
CustomSelectionSize:
CustomBounds: 144,120
FreeActor@north:
Actor: bridgehut
SpawnOffset: 3,0
FreeActor@south:
Actor: bridgehut
SpawnOffset: 1,2
CustomRenderSize:
CustomBounds: 144,120
Interactable:
Bounds: 144,120
BRIDGE4:
Inherits: ^Bridge
@@ -466,29 +460,25 @@ BRIDGE4:
Building:
Footprint: ______ ______ ______ ______
Dimensions: 6,4
CustomSelectionSize:
CustomBounds: 144,96
FreeActor@north:
Actor: bridgehut
SpawnOffset: 1,0
FreeActor@south:
Actor: bridgehut
SpawnOffset: 3,2
CustomRenderSize:
CustomBounds: 144,96
Interactable:
Bounds: 144,96
BRIDGEHUT:
AlwaysVisible:
Building:
Footprint: __ __
Dimensions: 2,2
CustomSelectionSize:
CustomBounds: 48,48
LegacyBridgeHut:
Targetable:
TargetTypes: BridgeHut, C4
CustomRenderSize:
CustomBounds: 48,48
Interactable:
Bounds: 48,48
C1:
Inherits: ^CivInfantry

View File

@@ -11,9 +11,7 @@
^SpriteActor:
BodyOrientation:
QuantizeFacingsFromSequence:
AutoSelectionSize:
RenderSprites:
AutoRenderSize:
^1x1Shape:
HitShape:
@@ -730,6 +728,7 @@
^CivBuildingHusk:
Inherits@1: ^SpriteActor
Interactable:
AppearsOnRadar:
Building:
Dimensions: 1,1
@@ -765,6 +764,7 @@
Inherits: ^CivBuilding
-Selectable:
-SelectionDecorations:
Interactable:
Tooltip:
GenericName: Field
-Explodes:
@@ -775,6 +775,7 @@
^CivFieldHusk:
Inherits@1: ^SpriteActor
Interactable:
AppearsOnRadar:
Building:
Dimensions: 1,1
@@ -794,6 +795,7 @@
^Wall:
Inherits@1: ^SpriteActor
Inherits@shape: ^1x1Shape
Interactable:
CombatDebugOverlay:
AppearsOnRadar:
Building:
@@ -830,6 +832,7 @@
^Tree:
Inherits@1: ^SpriteActor
Interactable:
Tooltip:
Name: Tree
ShowOwnerRow: false
@@ -871,6 +874,7 @@
^TreeHusk:
Inherits@1: ^SpriteActor
Interactable:
AppearsOnRadar:
Building:
Footprint: __ x_
@@ -886,6 +890,7 @@
^TibTree:
Inherits@1: ^SpriteActor
Interactable:
Tooltip:
Name: Blossom Tree
ShowOwnerRow: false
@@ -905,6 +910,7 @@
^Rock:
Inherits@1: ^SpriteActor
Interactable:
Tooltip:
Name: Rock
ShowOwnerRow: false
@@ -925,6 +931,7 @@
^CommonHuskDefaults:
Inherits@1: ^SpriteActor
Interactable:
Health:
HP: 140
Armor:
@@ -1001,6 +1008,7 @@
^Crate:
Inherits@1: ^SpriteActor
Interactable:
HiddenUnderFog:
Tooltip:
Name: Crate

View File

@@ -254,8 +254,8 @@ TREX:
Weapon: teeth
Selectable:
Bounds: 48,36,2,1
DecorationBounds: 52,38
SelectionDecorations:
VisualBounds: 52,38
Buildable:
Description: Bipedal carnivore with a massive skull
@@ -266,9 +266,10 @@ TRIC:
Armament:
Weapon: horn
SelectionDecorations:
VisualBounds: 34,24,0,2
Buildable:
Description: Quadruped with large bony frill and three horns
Selectable:
DecorationBounds: 34,24,0,2
RAPT:
Inherits: ^DINO

View File

@@ -46,6 +46,7 @@ SCRATE:
Name: Steel Crate
mpspawn:
Interactable:
EditorOnlyTooltip:
Name: (multiplayer player starting point)
AlwaysVisible:
@@ -59,6 +60,7 @@ mpspawn:
Categories: System
waypoint:
Interactable:
EditorOnlyTooltip:
Name: (waypoint for scripted behavior)
AlwaysVisible:
@@ -78,6 +80,7 @@ waypoint:
Palette: colorpicker
CAMERA:
Interactable:
EditorOnlyTooltip:
Name: (reveals area to owner)
AlwaysVisible:
@@ -94,6 +97,7 @@ CAMERA:
Categories: System
CAMERA.small:
Interactable:
EditorOnlyTooltip:
Name: (reveals small area to owner)
AlwaysVisible:
@@ -131,7 +135,6 @@ FLARE:
ShowOwnerRow: false
BodyOrientation:
QuantizedFacings: 1
AutoSelectionSize:
EditorTilesetFilter:
Categories: System
AutoRenderSize:
Interactable:

View File

@@ -29,11 +29,11 @@ BOAT:
Sequence: left # Just a work-around to avoid crash
Selectable:
Bounds: 42,24
DecorationBounds: 42,24
AutoTarget:
AllowMovement: false
RejectsOrders:
SelectionDecorations:
VisualBounds: 42,24
GrantConditionOnDamageState@HEAVY:
Condition: heavy-damage
ValidDamageStates: Heavy

View File

@@ -192,6 +192,7 @@ PROC:
Capacity: 700
Selectable:
Bounds: 72,56,0,12
DecorationBounds: 73,72
CustomSellValue:
Value: 500
FreeActor:
@@ -203,7 +204,6 @@ PROC:
Amount: -40
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 73,72
SILO:
Inherits: ^BaseBuilding
@@ -229,7 +229,6 @@ SILO:
HasMinibib: Yes
RenderSprites:
WithSpriteBody:
AutoSelectionSize:
WithSiloAnimation:
StoresResources:
PipCount: 10
@@ -241,9 +240,9 @@ SILO:
MustBeDestroyed:
RequiredForShortGame: false
SelectionDecorations:
VisualBounds: 49,30
-AcceptsDeliveredCash:
AutoRenderSize:
Selectable:
DecorationBounds: 49,30
PYLE:
Inherits: ^BaseBuilding
@@ -338,8 +337,8 @@ HAND:
ProvidesPrerequisite@buildingname:
Selectable:
Bounds: 48,48
DecorationBounds: 48,68,0,-10
SelectionDecorations:
VisualBounds: 48,68,0,-10
AFLD:
Inherits: ^BaseBuilding
@@ -414,8 +413,8 @@ WEAP:
LocalCenterOffset: 0,-512,0
Selectable:
Bounds: 72,48
DecorationBounds: 72,64,0,-16
SelectionDecorations:
VisualBounds: 72,64,0,-16
Health:
HP: 1100
RevealsShroud:
@@ -515,8 +514,8 @@ HQ:
LocalCenterOffset: 0,-512,0
Selectable:
Bounds: 48,40,0,9
DecorationBounds: 48,53,0,-4
SelectionDecorations:
VisualBounds: 48,53,0,-4
WithSpriteBody:
PauseOnCondition: lowpower
Health:
@@ -581,8 +580,8 @@ FIX:
Dimensions: 3,3
Selectable:
Bounds: 64,34,0,3
DecorationBounds: 72,48
SelectionDecorations:
VisualBounds: 72,48
Health:
HP: 800
RevealsShroud:
@@ -624,8 +623,8 @@ EYE:
LocalCenterOffset: 0,-512,0
Selectable:
Bounds: 48,40,0,9
DecorationBounds: 48,53,0,-4
SelectionDecorations:
VisualBounds: 48,53,0,-4
WithSpriteBody:
PauseOnCondition: lowpower
Health:
@@ -683,8 +682,8 @@ TMPL:
LocalCenterOffset: 0,-512,0
Selectable:
Bounds: 72,48
DecorationBounds: 72,68,0,-12
SelectionDecorations:
VisualBounds: 72,68,0,-12
Health:
HP: 2100
RevealsShroud:
@@ -803,7 +802,6 @@ SAM:
RealignDelay: -1
-WithSpriteBody:
WithEmbeddedTurretSpriteBody:
AutoSelectionSize:
Armament:
Weapon: Dragon
MuzzleSequence: muzzle
@@ -815,7 +813,6 @@ SAM:
Amount: -20
BodyOrientation:
UseClassicFacingFudge: True
AutoRenderSize:
OBLI:
Inherits: ^Defense
@@ -834,8 +831,8 @@ OBLI:
Description: Advanced base defense.\nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
Selectable:
Bounds: 24,24
DecorationBounds: 22,44,0,-10
SelectionDecorations:
VisualBounds: 22,44,0,-10
Health:
HP: 600
Armor:
@@ -916,8 +913,8 @@ ATWR:
Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
Selectable:
Bounds: 24,24
DecorationBounds: 22,48,0,-12
SelectionDecorations:
VisualBounds: 22,48,0,-12
Health:
HP: 550
Armor:
@@ -1028,6 +1025,7 @@ BRIK:
BARRACKS:
AlwaysVisible:
Interactable:
Tooltip:
Name: Infantry Production
Buildable:
@@ -1035,6 +1033,7 @@ BARRACKS:
VEHICLEPRODUCTION:
AlwaysVisible:
Interactable:
Tooltip:
Name: Vehicle Production
Buildable:
@@ -1042,6 +1041,7 @@ VEHICLEPRODUCTION:
ANYPOWER:
AlwaysVisible:
Interactable:
Tooltip:
Name: Power Plant
Buildable:
@@ -1049,6 +1049,7 @@ ANYPOWER:
ANYHQ:
AlwaysVisible:
Interactable:
Tooltip:
Name: a communications center
Buildable:

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@@ -13,6 +13,7 @@ MCV:
Description: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 4
DecorationBounds: 36,36
Mobile:
Speed: 71
Crushes: crate, infantry
@@ -34,7 +35,6 @@ MCV:
SpawnActorOnDeath:
Actor: MCV.Husk
SelectionDecorations:
VisualBounds: 36,36
HARV:
Inherits: ^Tank
@@ -53,6 +53,7 @@ HARV:
Description: Collects Tiberium for processing.\n Unarmed
Selectable:
Priority: 7
DecorationBounds: 36,36
Harvester:
Resources: Tiberium, BlueTiberium
PipCount: 7
@@ -76,7 +77,6 @@ HARV:
Explodes:
Weapon: TiberiumExplosion
SelectionDecorations:
VisualBounds: 36,36
APC:
Inherits: ^Tank
@@ -386,7 +386,8 @@ MTNK:
SpawnActorOnDeath:
Actor: MTNK.Husk
SelectionDecorations:
VisualBounds: 28,28
Selectable:
DecorationBounds: 28,28
HTNK:
Inherits: ^Tank
@@ -437,7 +438,8 @@ HTNK:
SpawnActorOnDeath:
Actor: HTNK.Husk
SelectionDecorations:
VisualBounds: 34,34,0,-3
Selectable:
DecorationBounds: 34,34,0,-3
MSAM:
Inherits: ^Tank