Remove legacy bounds code.

This commit is contained in:
Paul Chote
2017-12-09 00:01:00 +00:00
committed by reaperrr
parent bf57eceeec
commit c87409ed1a
83 changed files with 418 additions and 563 deletions

View File

@@ -87,8 +87,7 @@ tile475:
WithSpriteBody:
BodyOrientation:
QuantizedFacings: 1
AutoSelectionSize:
AutoRenderSize:
Interactable:
# Placed after the sietch is destroyed so that the cliff is still unpassable
invisibleBlocker:

View File

@@ -57,6 +57,7 @@ frigate:
Inherits: ^Plane
ParaDrop:
DropRange: 1c0
Interactable:
Tooltip:
Name: Frigate
Aircraft:

View File

@@ -1,4 +1,5 @@
spicebloom.spawnpoint:
Interactable:
EditorOnlyTooltip:
Name: Spice Bloom spawnpoint
AlwaysVisible:
@@ -32,7 +33,6 @@ spicebloom:
HiddenUnderShroud:
BodyOrientation:
QuantizedFacings: 1
AutoSelectionSize:
RenderSprites:
AppearsOnRadar:
UseLocation: true
@@ -63,10 +63,11 @@ spicebloom:
Radius: 512
EditorTilesetFilter:
Categories: System
AutoRenderSize:
Interactable:
sandworm:
Inherits@1: ^SpriteActor
Interactable:
Tooltip:
Name: Sandworm
Health:

View File

@@ -11,9 +11,7 @@
^SpriteActor:
BodyOrientation:
QuantizeFacingsFromSequence:
AutoSelectionSize:
RenderSprites:
AutoRenderSize:
^GainsExperience:
GainsExperience:
@@ -226,6 +224,7 @@
^Husk:
Inherits@1: ^SpriteActor
Interactable:
Health:
HP: 75
Armor:
@@ -340,6 +339,7 @@
^Plane:
Inherits@1: ^ExistsInWorld
Inherits@2: ^SpriteActor
Interactable:
Huntable:
AppearsOnRadar:
UseLocation: true

View File

@@ -134,14 +134,13 @@ crate:
Palette: effect
WithCrateBody:
Passenger:
CustomSelectionSize:
CustomBounds: 20,20
EditorTilesetFilter:
Categories: System
CustomRenderSize:
CustomBounds: 20,20
Interactable:
Bounds: 20,20
mpspawn:
Interactable:
EditorOnlyTooltip:
Name: (multiplayer player starting point)
AlwaysVisible:
@@ -155,6 +154,7 @@ mpspawn:
Categories: System
waypoint:
Interactable:
EditorOnlyTooltip:
Name: (waypoint for scripted behavior)
AlwaysVisible:
@@ -177,6 +177,7 @@ waypoint:
Palette: colorpicker
camera:
Interactable:
EditorOnlyTooltip:
Name: (reveals area to owner)
AlwaysVisible:
@@ -193,6 +194,7 @@ camera:
Categories: System
wormspawner:
Interactable:
EditorOnlyTooltip:
Name: (worm spawning location)
AlwaysVisible:
@@ -208,6 +210,7 @@ wormspawner:
upgrade.conyard:
AlwaysVisible:
Interactable:
Tooltip:
Name: Construction Yard Upgrade
Buildable:
@@ -230,6 +233,7 @@ upgrade.conyard:
upgrade.barracks:
AlwaysVisible:
Interactable:
Tooltip:
Name: Barracks Upgrade
Buildable:
@@ -253,6 +257,7 @@ upgrade.barracks:
upgrade.light:
AlwaysVisible:
Interactable:
Tooltip:
Name: Light Factory Upgrade
Buildable:
@@ -276,6 +281,7 @@ upgrade.light:
upgrade.heavy:
AlwaysVisible:
Interactable:
Tooltip:
Name: Heavy Factory Upgrade
Buildable:
@@ -299,6 +305,7 @@ upgrade.heavy:
upgrade.hightech:
AlwaysVisible:
Interactable:
Tooltip:
Name: High Tech Factory Upgrade
Buildable:

View File

@@ -1,5 +1,6 @@
^concrete:
AlwaysVisible:
Interactable:
Building:
TerrainTypes: Rock
BuildSounds: CHUNG.WAV
@@ -454,6 +455,7 @@ heavy_factory:
Description: Produces heavy vehicles.
Selectable:
Bounds: 96,68,0,12
DecorationBounds: 96,96
Valued:
Cost: 1000
Tooltip:
@@ -515,7 +517,6 @@ heavy_factory:
Amount: -150
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 96,96
GrantConditionOnPrerequisite:
Prerequisites: upgrade.heavy
Condition: stardecoration
@@ -660,6 +661,7 @@ starport:
wall:
Inherits@1: ^SpriteActor
Interactable:
CombatDebugOverlay:
HiddenUnderShroud:
Buildable:
@@ -740,6 +742,7 @@ medium_gun_turret:
Selectable:
Bounds: 32,32
Priority: 3
DecorationBounds: 32,40,0,-8
Health:
HP: 2700
Armor:
@@ -759,7 +762,6 @@ medium_gun_turret:
Power:
Amount: -50
SelectionDecorations:
VisualBounds: 32,40,0,-8
large_gun_turret:
Inherits: ^Defense
@@ -787,6 +789,7 @@ large_gun_turret:
Selectable:
Bounds: 32,32
Priority: 3
DecorationBounds: 32,40,0,-8
Health:
HP: 3000
Armor:
@@ -804,7 +807,6 @@ large_gun_turret:
Power:
Amount: -60
SelectionDecorations:
VisualBounds: 32,40,0,-8
RevealOnDeath:
Radius: 5c768
@@ -840,8 +842,8 @@ repair_pad:
Range: 4c768
Selectable:
Bounds: 96,64
DecorationBounds: 96,80
SelectionDecorations:
VisualBounds: 96,80
Reservable:
RepairsUnits:
Interval: 10
@@ -874,6 +876,7 @@ high_tech_factory:
Description: Unlocks advanced technology.
Selectable:
Bounds: 96,68,0,12
DecorationBounds: 96,96
Valued:
Cost: 1150
Tooltip:
@@ -933,7 +936,6 @@ high_tech_factory:
Power:
Amount: -75
SelectionDecorations:
VisualBounds: 96,96
GrantConditionOnPrerequisite:
Prerequisites: upgrade.hightech
Condition: stardecoration
@@ -956,6 +958,7 @@ research_centre:
Description: Unlocks advanced tanks.
Selectable:
Bounds: 96,64,0,16
DecorationBounds: 96,80
Valued:
Cost: 1000
Tooltip:
@@ -994,7 +997,6 @@ research_centre:
Amount: -175
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 96,80
palace:
Inherits: ^Building

View File

@@ -14,6 +14,7 @@ mcv:
Selectable:
Class: mcv
Priority: 3
DecorationBounds: 42,42
Health:
HP: 4500
Armor:
@@ -40,7 +41,6 @@ mcv:
AttractsWorms:
Intensity: 700
SelectionDecorations:
VisualBounds: 42,42
SelfHealing:
Step: 5
Delay: 3
@@ -63,6 +63,7 @@ harvester:
Selectable:
Class: harvester
Priority: 7
DecorationBounds: 42,42
Harvester:
PipCount: 7
Capacity: 28
@@ -91,7 +92,6 @@ harvester:
AttractsWorms:
Intensity: 700
SelectionDecorations:
VisualBounds: 42,42
SelfHealing:
Step: 5
Delay: 3
@@ -360,11 +360,12 @@ devastator:
AttractsWorms:
Intensity: 700
SelectionDecorations:
VisualBounds: 44,38,0,0
SelfHealing:
Step: 5
Delay: 3
HealIfBelow: 50
Selectable:
DecorationBounds: 44,38,0,0
raider:
Inherits: ^Vehicle