Remove legacy bounds code.
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@@ -87,8 +87,7 @@ tile475:
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WithSpriteBody:
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BodyOrientation:
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QuantizedFacings: 1
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AutoSelectionSize:
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AutoRenderSize:
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Interactable:
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# Placed after the sietch is destroyed so that the cliff is still unpassable
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invisibleBlocker:
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