Fix white lines at the bottom of units.
This commit is contained in:
@@ -79,7 +79,7 @@ namespace OpenRA.Graphics
|
||||
public void BeforeRender(WorldRenderer wr) {}
|
||||
public void Render(WorldRenderer wr)
|
||||
{
|
||||
sprite.DrawAt(wr.ScreenPxPosition(pos) - 0.5f*scale*sprite.size, palette, scale);
|
||||
sprite.DrawAt(wr.ScreenPxPosition(pos) - (0.5f*scale*sprite.size).ToInt2(), palette, scale);
|
||||
}
|
||||
|
||||
public void RenderDebugGeometry(WorldRenderer wr)
|
||||
|
||||
Reference in New Issue
Block a user