Fix white lines at the bottom of units.
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@@ -79,7 +79,7 @@ namespace OpenRA.Graphics
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public void BeforeRender(WorldRenderer wr) {}
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public void BeforeRender(WorldRenderer wr) {}
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public void Render(WorldRenderer wr)
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public void Render(WorldRenderer wr)
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{
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{
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sprite.DrawAt(wr.ScreenPxPosition(pos) - 0.5f*scale*sprite.size, palette, scale);
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sprite.DrawAt(wr.ScreenPxPosition(pos) - (0.5f*scale*sprite.size).ToInt2(), palette, scale);
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}
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}
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public void RenderDebugGeometry(WorldRenderer wr)
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public void RenderDebugGeometry(WorldRenderer wr)
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