Introduce AirAttackType
Aircraft attack behavior (currently FlyBy or Hover) is now controlled via this instead of the CanHover boolean.
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@@ -305,6 +305,7 @@ HELI:
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AttackAircraft:
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FacingTolerance: 20
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PersistentTargeting: false
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AttackType: Hover
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Aircraft:
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LandWhenIdle: false
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TurnSpeed: 4
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@@ -373,6 +374,7 @@ HIND:
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AttackAircraft:
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FacingTolerance: 20
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PersistentTargeting: false
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AttackType: Hover
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Aircraft:
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LandWhenIdle: false
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TurnSpeed: 4
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