Add RA starting units setup
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@@ -647,9 +647,38 @@ World:
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DebugOverlay:
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DebugOverlay:
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SpawnMapActors:
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SpawnMapActors:
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CreateMPPlayers:
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CreateMPPlayers:
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MPStartUnits:
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MPStartUnits@mcvonly:
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Class: none
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Races: soviet, allies
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Races: soviet, allies
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BaseActor: mcv
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BaseActor: mcv
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MPStartUnits@lightallies:
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Class: light
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Races: allies
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@lightsoviet:
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Class: light
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Races: soviet
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,apc,ftrk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavyallies:
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Class: heavy
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Races: allies
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavysoviet:
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Class: heavy
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Races: soviet
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartLocations:
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MPStartLocations:
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SpawnMPUnits:
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SpawnMPUnits:
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SpatialBins:
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SpatialBins:
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