Add RA starting units setup

This commit is contained in:
ScottNZ
2013-08-03 20:24:45 +12:00
committed by Paul Chote
parent 87b32fd0b9
commit c980d97027

View File

@@ -647,9 +647,38 @@ World:
DebugOverlay: DebugOverlay:
SpawnMapActors: SpawnMapActors:
CreateMPPlayers: CreateMPPlayers:
MPStartUnits: MPStartUnits@mcvonly:
Class: none
Races: soviet, allies Races: soviet, allies
BaseActor: mcv BaseActor: mcv
MPStartUnits@lightallies:
Class: light
Races: allies
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@lightsoviet:
Class: light
Races: soviet
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@heavyallies:
Class: heavy
Races: allies
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartUnits@heavysoviet:
Class: heavy
Races: soviet
BaseActor: mcv
SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
InnerSupportRadius: 3
OuterSupportRadius: 5
MPStartLocations: MPStartLocations:
SpawnMPUnits: SpawnMPUnits:
SpatialBins: SpatialBins: