spoilers: cursor dies
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@@ -86,8 +86,12 @@ namespace OpenRA.Graphics
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wr.Draw();
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Widget.DoDraw();
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var cursorName = Widget.RootWidget.GetCursorOuter(Viewport.LastMousePos) ?? "default";
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new Cursor(cursorName).Draw((int)cursorFrame, Viewport.LastMousePos + Location);
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var cursorName = Widget.RootWidget.GetCursorOuter(Viewport.LastMousePos) ?? "default";
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var cursorSequence = CursorProvider.GetCursorSequence(cursorName);
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cursorSequence.GetSprite((int)cursorFrame).DrawAt(
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Viewport.LastMousePos + Location - cursorSequence.Hotspot,
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Game.modData.Palette.GetPaletteIndex(cursorSequence.Palette));
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renderer.EndFrame( inputHandler );
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}
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