Explicitly implement interfaces in Disguise trait.

This commit is contained in:
Paul Chote
2017-10-21 18:27:47 +01:00
committed by reaperrr
parent bfe540cd8b
commit c9c7c5744c

View File

@@ -113,7 +113,7 @@ namespace OpenRA.Mods.Cnc.Traits
conditionManager = self.TraitOrDefault<ConditionManager>();
}
public IEnumerable<IOrderTargeter> Orders
IEnumerable<IOrderTargeter> IIssueOrder.Orders
{
get
{
@@ -121,7 +121,7 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "Disguise")
return new Order(order.OrderID, self, target, queued);
@@ -129,7 +129,7 @@ namespace OpenRA.Mods.Cnc.Traits
return null;
}
public void ResolveOrder(Actor self, Order order)
void IResolveOrder.ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Disguise")
{
@@ -138,12 +138,12 @@ namespace OpenRA.Mods.Cnc.Traits
}
}
public string VoicePhraseForOrder(Actor self, Order order)
string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
{
return order.OrderString == "Disguise" ? info.Voice : null;
}
public Color RadarColorOverride(Actor self, Color color)
Color IRadarColorModifier.RadarColorOverride(Actor self, Color color)
{
if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer))
return color;