Production..
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@@ -6,6 +6,11 @@ using OpenRa.Game.GameRules;
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namespace OpenRa.Game.Traits
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{
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class ProductionSurroundInfo : ITraitInfo
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{
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public object Create(Actor self) { return new ProductionSurround(self); }
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}
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class ProductionSurround : Production
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{
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public ProductionSurround(Actor self) : base(self) { }
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