From c9d81934a5428cffd21d0b000551515df59e942c Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Mon, 7 Apr 2014 11:24:11 +1200 Subject: [PATCH] Make mrj not jam allied missiles --- CHANGELOG | 1 + mods/ra/rules/vehicles.yaml | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index 94b2f7f999..4b08b599bd 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -97,6 +97,7 @@ NEW: Fixed Small portion of Production tab on Right side was unresponsive Fixed unclickable area on the right edge of the production palette. Fixed Gem Mines having an incorrect land footprint. + Removed Mobile Radar Jammer's jamming effect for allied missiles. Tiberian Dawn: Engineers can now regain control over husks. Chinook rotors now counter-rotate. diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index e777f77745..dbcda00a1a 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -551,6 +551,7 @@ MRJ: Range: 15 JamsMissiles: Range: 4 + AlliedMissiles: False RenderJammerCircle: DetectCloaked: Range: 6