unify colorpickers across ra and cnc
This commit is contained in:
@@ -364,6 +364,7 @@
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<Compile Include="World\ChooseBuildTabOnSelect.cs" />
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<Compile Include="World\PlayMusicOnMapLoad.cs" />
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<Compile Include="World\SmudgeLayer.cs" />
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<Compile Include="Widgets\Logic\ColorPickerLogic.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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73
OpenRA.Mods.RA/Widgets/Logic/ColorPickerLogic.cs
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73
OpenRA.Mods.RA/Widgets/Logic/ColorPickerLogic.cs
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@@ -0,0 +1,73 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ColorPickerLogic
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{
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ColorRamp ramp;
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[ObjectCreator.UseCtor]
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public ColorPickerLogic(Widget widget, ColorRamp initialRamp, Action<ColorRamp> onChange,
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Action<ColorRamp> onSelect, WorldRenderer worldRenderer)
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{
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var panel = widget.GetWidget("COLOR_CHOOSER");
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ramp = initialRamp;
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var hueSlider = panel.GetWidget<SliderWidget>("HUE_SLIDER");
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var satSlider = panel.GetWidget<SliderWidget>("SAT_SLIDER");
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var lumSlider = panel.GetWidget<SliderWidget>("LUM_SLIDER");
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Action sliderChanged = () =>
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{
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ramp = new ColorRamp((byte)(255*hueSlider.Value),
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(byte)(255*satSlider.Value),
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(byte)(255*lumSlider.Value),
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10);
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onChange(ramp);
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};
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hueSlider.OnChange += _ => sliderChanged();
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satSlider.OnChange += _ => sliderChanged();
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lumSlider.OnChange += _ => sliderChanged();
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Action updateSliders = () =>
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{
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hueSlider.Value = ramp.H / 255f;
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satSlider.Value = ramp.S / 255f;
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lumSlider.Value = ramp.L / 255f;
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};
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panel.GetWidget<ButtonWidget>("SAVE_BUTTON").OnClick = () => onSelect(ramp);
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var randomButton = panel.GetWidget<ButtonWidget>("RANDOM_BUTTON");
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if (randomButton != null)
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randomButton.OnClick = () =>
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{
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var hue = (byte)Game.CosmeticRandom.Next(255);
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var sat = (byte)Game.CosmeticRandom.Next(255);
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var lum = (byte)Game.CosmeticRandom.Next(51,255);
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ramp = new ColorRamp(hue, sat, lum, 10);
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updateSliders();
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sliderChanged();
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};
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// Set the initial state
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updateSliders();
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onChange(ramp);
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}
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}
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}
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@@ -12,8 +12,6 @@ using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -33,13 +31,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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ColorPickerPaletteModifier PlayerPalettePreview;
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readonly OrderManager orderManager;
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readonly WorldRenderer worldRenderer;
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[ObjectCreator.UseCtor]
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internal LobbyLogic(Widget widget, World world, OrderManager orderManager, WorldRenderer worldRenderer)
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internal LobbyLogic(Widget widget, World world, OrderManager orderManager)
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{
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this.orderManager = orderManager;
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this.worldRenderer = worldRenderer;
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this.lobby = widget;
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Game.BeforeGameStart += CloseWindow;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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@@ -155,22 +151,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
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}
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void UpdatePlayerColor(Session.Client client, float hf, float sf, float lf, float r)
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{
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var ramp = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
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if (client == orderManager.LocalClient)
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{
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Game.Settings.Player.ColorRamp = ramp;
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Game.Settings.Save();
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}
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orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, ramp)));
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}
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void UpdateColorPreview(float hf, float sf, float lf, float r)
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{
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PlayerPalettePreview.Ramp = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
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}
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void UpdateCurrentMap()
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{
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if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
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@@ -181,39 +161,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName + " - " + Map.Title;
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}
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void ShowColorDropDown(DropDownButtonWidget color, Session.Client client)
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{
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var colorChooser = Game.modData.WidgetLoader.LoadWidget(new WidgetArgs() { { "worldRenderer", worldRenderer } }, null, "COLOR_CHOOSER");
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var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
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hueSlider.Value = client.ColorRamp.H / 255f;
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var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
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satSlider.Value = client.ColorRamp.S / 255f;
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var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
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lumSlider.Value = client.ColorRamp.L / 255f;
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var rangeSlider = colorChooser.GetWidget<SliderWidget>("RANGE_SLIDER");
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rangeSlider.Value = client.ColorRamp.R / 255f;
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Action updateColorPreview = () => UpdateColorPreview(hueSlider.Value, satSlider.Value, lumSlider.Value, rangeSlider.Value);
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hueSlider.OnChange += _ => updateColorPreview();
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satSlider.OnChange += _ => updateColorPreview();
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lumSlider.OnChange += _ => updateColorPreview();
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rangeSlider.OnChange += _ => updateColorPreview();
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updateColorPreview();
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colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnClick = () =>
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{
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updateColorPreview();
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UpdatePlayerColor(client, hueSlider.Value, satSlider.Value, lumSlider.Value, rangeSlider.Value);
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color.RemovePanel();
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};
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color.AttachPanel(colorChooser);
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}
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void UpdatePlayerList()
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{
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// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
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@@ -273,7 +220,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var color = template.GetWidget<DropDownButtonWidget>("COLOR");
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color.IsDisabled = () => s.LockColor;
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color.OnMouseDown = _ => ShowColorDropDown(color, c);
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color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview);
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
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@@ -342,7 +289,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget<TextFieldWidget>("NAME"));
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var color = template.GetWidget<DropDownButtonWidget>("COLOR");
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color.OnMouseDown = _ => ShowColorDropDown(color, c);
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color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview);
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
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@@ -120,6 +120,33 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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dropdown.ShowDropDown("RACE_DROPDOWN_TEMPLATE", 150, countryNames.Keys, setupItem);
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}
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public static void ShowColorDropDown(DropDownButtonWidget color, Session.Client client,
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OrderManager orderManager, ColorPickerPaletteModifier preview)
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{
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Action<ColorRamp> onSelect = c =>
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{
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if (client.Bot == null)
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{
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Game.Settings.Player.ColorRamp = c;
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Game.Settings.Save();
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}
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color.RemovePanel();
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orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, c)));
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};
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Action<ColorRamp> onChange = c => preview.Ramp = c;
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var colorChooser = Game.LoadWidget(orderManager.world, "COLOR_CHOOSER", null, new WidgetArgs()
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{
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{ "onSelect", onSelect },
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{ "onChange", onChange },
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{ "initialRamp", client.ColorRamp }
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});
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color.AttachPanel(colorChooser);
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}
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public static Dictionary<int2, Color> GetSpawnColors(OrderManager orderManager, Map map)
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{
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var spawns = map.GetSpawnPoints();
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