Presize MemoryStream when possible.
Also use GetBuffer when we know we have presized the stream to the exact required size to prevent a needless copy.
This commit is contained in:
@@ -77,10 +77,10 @@ namespace OpenRA.Network
|
||||
|
||||
public virtual void SendSync(int frame, byte[] syncData)
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
var ms = new MemoryStream(4 + syncData.Length);
|
||||
ms.Write(BitConverter.GetBytes(frame));
|
||||
ms.Write(syncData);
|
||||
Send(ms.ToArray());
|
||||
Send(ms.GetBuffer());
|
||||
}
|
||||
|
||||
protected virtual void Send(byte[] packet)
|
||||
@@ -197,10 +197,10 @@ namespace OpenRA.Network
|
||||
|
||||
public override void SendSync(int frame, byte[] syncData)
|
||||
{
|
||||
var ms = new MemoryStream();
|
||||
var ms = new MemoryStream(4 + syncData.Length);
|
||||
ms.Write(BitConverter.GetBytes(frame));
|
||||
ms.Write(syncData);
|
||||
queuedSyncPackets.Add(ms.ToArray());
|
||||
queuedSyncPackets.Add(ms.GetBuffer());
|
||||
}
|
||||
|
||||
protected override void Send(byte[] packet)
|
||||
|
||||
Reference in New Issue
Block a user