Add Support of Types for GivesBuildableArea
This commit is contained in:
committed by
Pavel Penev
parent
4cbc2ee6f3
commit
ca1448c7ba
@@ -395,8 +395,11 @@
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Footprint: x
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TerrainTypes: Rock, Concrete
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BuildSounds: BUILD1.WAV
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RequiresBuildableArea:
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AreaTypes: building
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Adjacent: 3
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GivesBuildableArea:
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AreaTypes: building
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Capturable:
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CaptureThreshold: 100
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SoundOnDamageTransition:
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@@ -1,10 +1,12 @@
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^concrete:
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AlwaysVisible:
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Building:
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Adjacent: 4
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TerrainTypes: Rock
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BuildSounds: CHUNG.WAV
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AllowInvalidPlacement: true
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RequiresBuildableArea:
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AreaTypes: building
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Adjacent: 4
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LaysTerrain:
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Template: 88
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TerrainTypes: Rock
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@@ -55,7 +57,6 @@ construction_yard:
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Building:
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Footprint: xxx xxx ===
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Dimensions: 3,3
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Adjacent: 4
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LocalCenterOffset: 0,-512,0
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LaysTerrain:
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TerrainTypes: Rock
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@@ -324,7 +325,7 @@ silo:
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Cost: 120
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Tooltip:
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Name: Silo
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Building:
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RequiresBuildableArea:
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Adjacent: 4
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-GivesBuildableArea:
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Health:
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@@ -677,8 +678,10 @@ wall:
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AppearsOnRadar:
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Building:
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BuildSounds: CHUNG.WAV
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Adjacent: 7
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TerrainTypes: Rock, Concrete
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RequiresBuildableArea:
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AreaTypes: building
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Adjacent: 7
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Health:
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HP: 2000
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Armor:
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@@ -729,8 +732,9 @@ medium_gun_turret:
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Tooltip:
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Name: Gun Turret
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Building:
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Adjacent: 4
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BuildSounds: CHUNG.WAV
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RequiresBuildableArea:
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Adjacent: 4
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Sellable:
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SellSounds: CHUNG.WAV
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Selectable:
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@@ -775,8 +779,9 @@ large_gun_turret:
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Tooltip:
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Name: Rocket Turret
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Building:
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Adjacent: 4
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BuildSounds: CHUNG.WAV
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RequiresBuildableArea:
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Adjacent: 4
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Sellable:
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SellSounds: CHUNG.WAV
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Selectable:
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