Add Support of Types for GivesBuildableArea

This commit is contained in:
Mustafa Alperen Seki
2017-07-13 17:04:09 +02:00
committed by Pavel Penev
parent 4cbc2ee6f3
commit ca1448c7ba
16 changed files with 157 additions and 37 deletions

View File

@@ -395,8 +395,11 @@
Footprint: x
TerrainTypes: Rock, Concrete
BuildSounds: BUILD1.WAV
RequiresBuildableArea:
AreaTypes: building
Adjacent: 3
GivesBuildableArea:
AreaTypes: building
Capturable:
CaptureThreshold: 100
SoundOnDamageTransition:

View File

@@ -1,10 +1,12 @@
^concrete:
AlwaysVisible:
Building:
Adjacent: 4
TerrainTypes: Rock
BuildSounds: CHUNG.WAV
AllowInvalidPlacement: true
RequiresBuildableArea:
AreaTypes: building
Adjacent: 4
LaysTerrain:
Template: 88
TerrainTypes: Rock
@@ -55,7 +57,6 @@ construction_yard:
Building:
Footprint: xxx xxx ===
Dimensions: 3,3
Adjacent: 4
LocalCenterOffset: 0,-512,0
LaysTerrain:
TerrainTypes: Rock
@@ -324,7 +325,7 @@ silo:
Cost: 120
Tooltip:
Name: Silo
Building:
RequiresBuildableArea:
Adjacent: 4
-GivesBuildableArea:
Health:
@@ -677,8 +678,10 @@ wall:
AppearsOnRadar:
Building:
BuildSounds: CHUNG.WAV
Adjacent: 7
TerrainTypes: Rock, Concrete
RequiresBuildableArea:
AreaTypes: building
Adjacent: 7
Health:
HP: 2000
Armor:
@@ -729,8 +732,9 @@ medium_gun_turret:
Tooltip:
Name: Gun Turret
Building:
Adjacent: 4
BuildSounds: CHUNG.WAV
RequiresBuildableArea:
Adjacent: 4
Sellable:
SellSounds: CHUNG.WAV
Selectable:
@@ -775,8 +779,9 @@ large_gun_turret:
Tooltip:
Name: Rocket Turret
Building:
Adjacent: 4
BuildSounds: CHUNG.WAV
RequiresBuildableArea:
Adjacent: 4
Sellable:
SellSounds: CHUNG.WAV
Selectable: