Kill PostGameWidget
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@@ -8,6 +8,8 @@
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*/
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#endregion
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using OpenRA.Traits;
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using System.Linq;
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namespace OpenRA.Widgets.Delegates
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{
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public class IngameChromeDelegate : IWidgetDelegate
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@@ -53,7 +55,36 @@ namespace OpenRA.Widgets.Delegates
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return true;
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};
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Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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}
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Game.AddChatLine += gameRoot.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine;
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var postgameBG = gameRoot.GetWidget("POSTGAME_BG");
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var postgameText = postgameBG.GetWidget<LabelWidget>("TEXT");
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postgameBG.IsVisible = () =>
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{
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var conds = Game.world.Queries.WithTrait<IVictoryConditions>()
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.Where(c => !c.Actor.Owner.NonCombatant);
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if (Game.world.LocalPlayer != null && conds.Count() > 1)
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{
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if (conds.Any(c => c.Actor.Owner == Game.world.LocalPlayer && c.Trait.HasLost)
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|| conds.All(c => AreMutualAllies(c.Actor.Owner, Game.world.LocalPlayer) || c.Trait.HasLost))
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return true;
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}
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return false;
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};
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postgameText.GetText = () =>
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{
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var lost = Game.world.Queries.WithTrait<IVictoryConditions>()
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.Where(c => c.Actor.Owner == Game.world.LocalPlayer)
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.Any(c => c.Trait.HasLost);
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return (lost) ? "YOU ARE DEFEATED" : "YOU ARE VICTORIOUS";
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};
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}
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bool AreMutualAllies(Player a, Player b) { return a.Stances[b] == Stance.Ally && b.Stances[a] == Stance.Ally; }
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}
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}
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@@ -1,58 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Widgets
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{
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class PostGameWidget : Widget
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{
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public PostGameWidget() : base() { }
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bool AreMutualAllies(Player a, Player b) { return a.Stances[b] == Stance.Ally && b.Stances[a] == Stance.Ally; }
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// todo: all this shit needs to move, probably to Player.
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public override void DrawInner(World world)
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{
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if (world.LocalPlayer == null) return;
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if (world.players.Count > 2) /* more than just us + neutral */
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{
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var conds = world.Queries.WithTrait<IVictoryConditions>()
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.Where(c => !c.Actor.Owner.NonCombatant);
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if (conds.Any(c => c.Actor.Owner == world.LocalPlayer && c.Trait.HasLost))
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DrawText("YOU ARE DEFEATED");
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else if (conds.All(c => AreMutualAllies(c.Actor.Owner, world.LocalPlayer) || c.Trait.HasLost))
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DrawText("YOU ARE VICTORIOUS");
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}
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}
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void DrawText(string s)
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{
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var size = Game.chrome.renderer.TitleFont.Measure(s);
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WidgetUtils.DrawPanel("dialog4", new Rectangle(
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(Game.viewport.Width - size.X - 40) / 2,
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(Game.viewport.Height - size.Y - 10) / 2,
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size.X + 40,
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size.Y + 13));
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Game.chrome.renderer.TitleFont.DrawText(s,
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new float2((Game.viewport.Width - size.X) / 2,
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(Game.viewport.Height - size.Y) / 2 - .2f * size.Y), Color.White);
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Game.chrome.renderer.RgbaSpriteRenderer.Flush();
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}
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}
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}
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