Enable music player

This commit is contained in:
Paul Chote
2010-09-10 19:45:22 +12:00
parent b0e5bb3718
commit ca32d51375
6 changed files with 359 additions and 131 deletions

View File

@@ -19,10 +19,20 @@ namespace OpenRA.Widgets.Delegates
string CurrentSong = null;
public MusicPlayerDelegate()
{
var bg = Widget.RootWidget.GetWidget("MUSIC_BG");
//bg.Visible = Game.Settings.MusicPlayer;
var bg = Widget.RootWidget.GetWidget("MUSIC_MENU");
CurrentSong = GetNextSong();
bg.GetWidget("BUTTON_CLOSE").OnMouseUp = mi => {
Game.Settings.Save();
Widget.RootWidget.CloseWindow();
return true;
};
Widget.RootWidget.GetWidget("MAINMENU_BUTTON_MUSIC").OnMouseUp = mi => {
Widget.RootWidget.OpenWindow("MUSIC_MENU");
return true;
};
bg.GetWidget("BUTTON_PLAY").OnMouseUp = mi =>
{
if (CurrentSong == null)
@@ -64,9 +74,14 @@ namespace OpenRA.Widgets.Delegates
return bg.GetWidget("BUTTON_PLAY").OnMouseUp(mi);
};
bg.GetWidget<LabelWidget>("TIME").GetText = () => "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60,
bg.GetWidget<LabelWidget>("TIME").GetText = () =>
{
if (CurrentSong == null)
return "";
return "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60,
Rules.Music[CurrentSong].Length / 60, Rules.Music[CurrentSong].Length % 60);
};
var ml = bg.GetWidget<ListBoxWidget>("MUSIC_LIST");
var itemTemplate = ml.GetWidget<LabelWidget>("MUSIC_TEMPLATE");
int offset = itemTemplate.Bounds.Y;