From ca3cfc0184ebc4816023d0268cfaca86ed9242f1 Mon Sep 17 00:00:00 2001 From: Punsho Date: Mon, 16 Mar 2020 23:21:27 +0200 Subject: [PATCH] RA Balance patch --- mods/ra/rules/aircraft.yaml | 10 ++++++---- mods/ra/rules/vehicles.yaml | 10 ++++++---- mods/ra/weapons/missiles.yaml | 26 ++++++++++++-------------- mods/ra/weapons/smallcaliber.yaml | 22 +++++++++------------- 4 files changed, 33 insertions(+), 35 deletions(-) diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index 85c46478cb..d925ace53e 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -64,7 +64,7 @@ MIG: UpdatesPlayerStatistics: AddToArmyValue: true Health: - HP: 7500 + HP: 10000 RevealsShroud: MinRange: 11c0 Range: 13c0 @@ -81,6 +81,7 @@ MIG: AttackAircraft: FacingTolerance: 20 PersistentTargeting: false + OpportunityFire: False Aircraft: CruiseAltitude: 2560 InitialFacing: 192 @@ -89,7 +90,6 @@ MIG: RepulsionSpeed: 40 MaximumPitch: 56 AutoTarget: - ScanOnIdle: false InitialStance: HoldFire InitialStanceAI: HoldFire AmmoPool: @@ -155,6 +155,7 @@ YAK: AttackAircraft: FacingTolerance: 20 PersistentTargeting: false + OpportunityFire: False Aircraft: CruiseAltitude: 2560 InitialFacing: 192 @@ -163,7 +164,6 @@ YAK: RepulsionSpeed: 40 MaximumPitch: 56 AutoTarget: - ScanOnIdle: false InitialStance: HoldFire InitialStanceAI: HoldFire AmmoPool: @@ -206,7 +206,7 @@ TRAN: UpdatesPlayerStatistics: AddToArmyValue: true Health: - HP: 14000 + HP: 20000 RevealsShroud: MinRange: 6c0 Range: 8c0 @@ -281,6 +281,7 @@ HELI: FacingTolerance: 20 PersistentTargeting: false AttackType: Hover + OpportunityFire: False Aircraft: TurnSpeed: 4 Speed: 149 @@ -353,6 +354,7 @@ HIND: FacingTolerance: 20 PersistentTargeting: false AttackType: Hover + OpportunityFire: False Aircraft: TurnSpeed: 4 Speed: 112 diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 97cd2b0424..2162d8ab21 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -516,6 +516,8 @@ MNLY: Image: MNLY Rearmable: RearmActors: fix + Targetable: + TargetTypes: Ground, Vehicle, Mine TRUK: Inherits: ^Vehicle @@ -759,11 +761,11 @@ CTNK: UpdatesPlayerStatistics: AddToArmyValue: true Health: - HP: 45000 + HP: 40000 Armor: Type: Light Mobile: - Speed: 113 + Speed: 96 Locomotor: heavywheeled RevealsShroud: MinRange: 4c0 @@ -861,7 +863,7 @@ STNK: InitialStance: HoldFire InitialStanceAI: ReturnFire Armament: - Weapon: APTusk + Weapon: APTusk.stnk LocalOffset: 192,0,176 Turreted: TurnSpeed: 5 @@ -869,7 +871,7 @@ STNK: WithSpriteTurret: Cargo: Types: Infantry - MaxWeight: 4 + MaxWeight: 5 LoadingCondition: notmobile Cloak: InitialDelay: 125 diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index 79dfea52a1..04f604762f 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -72,10 +72,10 @@ Dragon: HellfireAG: Inherits: ^AntiGroundMissile - ReloadDelay: 60 + ReloadDelay: 30 MinRange: 1c256 - Burst: 4 - BurstDelays: 14 + Burst: 2 + BurstDelays: 7 Projectile: Missile Speed: 256 HorizontalRateOfTurn: 10 @@ -90,15 +90,17 @@ HellfireAG: HellfireAA: Inherits: ^AntiAirMissile - ReloadDelay: 60 + ReloadDelay: 30 MinRange: 1c256 + Range: 4c0 Burst: 2 BurstDelays: 10 Projectile: Missile - Speed: 384 + Speed: 492 Inaccuracy: 128 - HorizontalRateOfTurn: 10 + HorizontalRateOfTurn: 25 RangeLimit: 7c0 + CloseEnough: 0c600 Warhead@1Dam: SpreadDamage Damage: 4000 ValidTargets: Air @@ -211,14 +213,10 @@ APTusk: TrailImage: smokey HorizontalRateOfTurn: 10 RangeLimit: 7c204 - Warhead@1Dam: SpreadDamage - Damage: 2500 - Versus: - None: 28 - Wood: 88 - Light: 88 - Heavy: 120 - Concrete: 60 + +APTusk.stnk: + Inherits: APTusk + ReloadDelay: 100 TorpTube: ReloadDelay: 100 diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index 84aee32844..8201aa7bf5 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -3,9 +3,7 @@ Range: 8c0 Report: aacanon3.aud ValidTargets: Air - Projectile: Bullet - Speed: 1c682 - Blockable: false + Projectile: InstantHit Warhead@1Dam: SpreadDamage Spread: 213 Damage: 2000 @@ -27,8 +25,6 @@ ZSU-23: BurstDelays: 0 ReloadDelay: 6 Range: 10c0 - Projectile: Bullet - Speed: 3c340 Warhead@1Dam: SpreadDamage Damage: 1200 Versus: @@ -47,8 +43,8 @@ FLAK-23-AG: Inherits: ^AACannon Range: 6c0 ValidTargets: Ground, Water - Projectile: Bullet - Blockable: True + Projectile: InstantHit + Blockable: true Warhead@1Dam: SpreadDamage ValidTargets: Air, Ground, Water Warhead@2Eff: CreateEffect @@ -63,8 +59,8 @@ FLAK-23-AG: ReloadDelay: 30 Range: 6c0 Report: gun13.aud - Projectile: Bullet - Speed: 1c682 + Projectile: InstantHit + Blockable: true Warhead@1Dam: SpreadDamage Spread: 128 Damage: 2500 @@ -211,7 +207,7 @@ ChainGun: ReloadDelay: 10 Range: 5c0 MinRange: 0c768 - Projectile: Bullet + Projectile: InstantHit Blockable: false Warhead@1Dam: SpreadDamage Versus: @@ -222,7 +218,7 @@ ChainGun.Yak: ReloadDelay: 3 Range: 5c0 MinRange: 3c0 - Projectile: Bullet + Projectile: InstantHit Blockable: false Warhead@1Dam: SpreadDamage Damage: 4000 @@ -272,8 +268,8 @@ M60mg: Report: gun5.aud ValidTargets: Ground, Infantry InvalidTargets: Vehicle, Water, Structure, Wall, Husk, Mine - Projectile: Bullet - Speed: 1c682 + Projectile: InstantHit + Blockable: true Warhead@1Dam: SpreadDamage Spread: 42 Damage: 15000