diff --git a/OpenRA.Mods.Common/Projectiles/AreaBeam.cs b/OpenRA.Mods.Common/Projectiles/AreaBeam.cs index 1334fab12c..7efdb001c9 100644 --- a/OpenRA.Mods.Common/Projectiles/AreaBeam.cs +++ b/OpenRA.Mods.Common/Projectiles/AreaBeam.cs @@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Projectiles return new AreaBeam(this, args, c); } - public void RulesetLoaded(Ruleset rules, WeaponInfo wi) + void IRulesetLoaded.RulesetLoaded(Ruleset rules, WeaponInfo wi) { if (BlockerScanRadius == WDist.Zero) BlockerScanRadius = Util.MinimumRequiredBlockerScanRadius(rules); diff --git a/OpenRA.Mods.Common/Projectiles/Bullet.cs b/OpenRA.Mods.Common/Projectiles/Bullet.cs index b63aa54b9e..227245977a 100644 --- a/OpenRA.Mods.Common/Projectiles/Bullet.cs +++ b/OpenRA.Mods.Common/Projectiles/Bullet.cs @@ -103,7 +103,7 @@ namespace OpenRA.Mods.Common.Projectiles public IProjectile Create(ProjectileArgs args) { return new Bullet(this, args); } - public void RulesetLoaded(Ruleset rules, WeaponInfo wi) + void IRulesetLoaded.RulesetLoaded(Ruleset rules, WeaponInfo wi) { if (BlockerScanRadius == WDist.Zero) BlockerScanRadius = Util.MinimumRequiredBlockerScanRadius(rules); diff --git a/OpenRA.Mods.Common/Projectiles/InstantHit.cs b/OpenRA.Mods.Common/Projectiles/InstantHit.cs index c79dbbf44e..ae5bc4765c 100644 --- a/OpenRA.Mods.Common/Projectiles/InstantHit.cs +++ b/OpenRA.Mods.Common/Projectiles/InstantHit.cs @@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Projectiles public IProjectile Create(ProjectileArgs args) { return new InstantHit(this, args); } - public void RulesetLoaded(Ruleset rules, WeaponInfo wi) + void IRulesetLoaded.RulesetLoaded(Ruleset rules, WeaponInfo wi) { if (BlockerScanRadius == WDist.Zero) BlockerScanRadius = Util.MinimumRequiredBlockerScanRadius(rules); diff --git a/OpenRA.Mods.Common/Projectiles/LaserZap.cs b/OpenRA.Mods.Common/Projectiles/LaserZap.cs index 14fa1b0617..d2ffa00644 100644 --- a/OpenRA.Mods.Common/Projectiles/LaserZap.cs +++ b/OpenRA.Mods.Common/Projectiles/LaserZap.cs @@ -84,7 +84,7 @@ namespace OpenRA.Mods.Common.Projectiles return new LaserZap(this, args, c); } - public void RulesetLoaded(Ruleset rules, WeaponInfo wi) + void IRulesetLoaded.RulesetLoaded(Ruleset rules, WeaponInfo wi) { if (BlockerScanRadius == WDist.Zero) BlockerScanRadius = Util.MinimumRequiredBlockerScanRadius(rules); diff --git a/OpenRA.Mods.Common/Projectiles/Missile.cs b/OpenRA.Mods.Common/Projectiles/Missile.cs index 1d15fa9e8d..0b1a09b9d6 100644 --- a/OpenRA.Mods.Common/Projectiles/Missile.cs +++ b/OpenRA.Mods.Common/Projectiles/Missile.cs @@ -148,7 +148,7 @@ namespace OpenRA.Mods.Common.Projectiles public IProjectile Create(ProjectileArgs args) { return new Missile(this, args); } - public void RulesetLoaded(Ruleset rules, WeaponInfo wi) + void IRulesetLoaded.RulesetLoaded(Ruleset rules, WeaponInfo wi) { if (BlockerScanRadius == WDist.Zero) BlockerScanRadius = Util.MinimumRequiredBlockerScanRadius(rules);