Split Renderable into an IRenderable interface and SpriteRenderable implementation.
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@@ -34,12 +34,12 @@ namespace OpenRA.Traits
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public readonly WAngle CameraPitch = WAngle.FromDegrees(40);
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public virtual object Create(ActorInitializer init) { return new RenderSimple(init.self); }
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public virtual IEnumerable<Renderable> RenderPreview(ActorInfo ai, PaletteReference pr)
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public virtual IEnumerable<IRenderable> RenderPreview(ActorInfo ai, PaletteReference pr)
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{
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var anim = new Animation(RenderSimple.GetImage(ai), () => 0);
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anim.PlayRepeating("idle");
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yield return new Renderable(anim.Image, WPos.Zero, 0, pr, 1f);
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yield return new SpriteRenderable(anim.Image, WPos.Zero, 0, pr, 1f);
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}
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}
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@@ -99,7 +99,7 @@ namespace OpenRA.Traits
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protected void UpdatePalette() { initializePalette = true; }
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { UpdatePalette(); }
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public virtual IEnumerable<Renderable> Render(Actor self, WorldRenderer wr)
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public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
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{
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if (initializePalette)
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{
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@@ -35,7 +35,7 @@ namespace OpenRA.Traits
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public interface ITick { void Tick(Actor self); }
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public interface ITickRender { void TickRender(WorldRenderer wr, Actor self); }
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public interface IRender { IEnumerable<Renderable> Render(Actor self, WorldRenderer wr); }
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public interface IRender { IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr); }
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public interface IAutoSelectionSize { int2 SelectionSize(Actor self); }
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public interface IIssueOrder
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@@ -116,7 +116,7 @@ namespace OpenRA.Traits
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}
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public interface INotifyAttack { void Attacking(Actor self, Target target); }
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public interface IRenderModifier { IEnumerable<Renderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<Renderable> r); }
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public interface IRenderModifier { IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r); }
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public interface IDamageModifier { float GetDamageModifier(Actor attacker, WarheadInfo warhead); }
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public interface ISpeedModifier { decimal GetSpeedModifier(); }
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public interface IFirepowerModifier { float GetFirepowerModifier(); }
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@@ -179,7 +179,7 @@ namespace OpenRA.Traits
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public interface IPostRenderSelection { void RenderAfterWorld(WorldRenderer wr); }
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public interface IPreRenderSelection { void RenderBeforeWorld(WorldRenderer wr, Actor self); }
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public interface IRenderAsTerrain { IEnumerable<Renderable> RenderAsTerrain(WorldRenderer wr, Actor self); }
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public interface IRenderAsTerrain { IEnumerable<IRenderable> RenderAsTerrain(WorldRenderer wr, Actor self); }
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public interface ILocalCoordinatesModel
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{
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WVec LocalToWorld(WVec vec);
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