Split Renderable into an IRenderable interface and SpriteRenderable implementation.

This commit is contained in:
Paul Chote
2013-05-12 23:07:39 +12:00
parent 9b7aaebcbc
commit ca5f2c3785
41 changed files with 140 additions and 120 deletions

View File

@@ -39,10 +39,10 @@ namespace OpenRA.Mods.RA.Effects
anim.Tick();
}
public IEnumerable<Renderable> Render(WorldRenderer wr)
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (a.IsInWorld)
yield return new Renderable(anim.Image,
yield return new SpriteRenderable(anim.Image,
a.CenterLocation.ToFloat2() + offset,
wr.Palette("effect"), (int)a.CenterLocation.Y);
}