Split Renderable into an IRenderable interface and SpriteRenderable implementation.

This commit is contained in:
Paul Chote
2013-05-12 23:07:39 +12:00
parent 9b7aaebcbc
commit ca5f2c3785
41 changed files with 140 additions and 120 deletions

View File

@@ -32,10 +32,10 @@ namespace OpenRA.Mods.RA.Effects
public void Tick( World world ) { anim.Tick(); }
public IEnumerable<Renderable> Render(WorldRenderer wr)
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
var p = pos.ToInt2() - new int2(0, altitude);
yield return new Renderable(anim.Image, p, wr.Palette("effect"), p.Y);
yield return new SpriteRenderable(anim.Image, p, wr.Palette("effect"), p.Y);
}
public Player Owner { get { return null; } }