Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
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@@ -267,7 +267,7 @@
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<Compile Include="Move\PathSearch.cs" />
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<Compile Include="NukePaletteEffect.cs" />
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<Compile Include="NullLoadScreen.cs" />
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<Compile Include="OpenWidgetAtGameStart.cs" />
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<Compile Include="LoadWidgetAtGameStart.cs" />
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<Compile Include="Orders\DeployOrderTargeter.cs" />
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<Compile Include="Orders\EnterBuildingOrderTargeter.cs" />
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<Compile Include="Orders\PlaceBuildingOrderGenerator.cs" />
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@@ -370,6 +370,8 @@
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<Compile Include="Valued.cs" />
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<Compile Include="WaterPaletteRotation.cs" />
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<Compile Include="Widgets\BuildPaletteWidget.cs" />
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<Compile Include="Widgets\LogicTickerWidget.cs" />
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<Compile Include="Widgets\Logic\IngameMenuLogic.cs" />
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<Compile Include="Widgets\Logic\ModBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\ColorPickerLogic.cs" />
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<Compile Include="Widgets\Logic\ConnectionLogic.cs" />
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@@ -378,7 +380,6 @@
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<Compile Include="Widgets\Logic\DownloadPackagesLogic.cs" />
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<Compile Include="Widgets\Logic\IngameChatLogic.cs" />
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<Compile Include="Widgets\Logic\IngameChromeLogic.cs" />
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<Compile Include="Widgets\Logic\IngameObserverChromeLogic.cs" />
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<Compile Include="Widgets\Logic\LobbyLogic.cs" />
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<Compile Include="Widgets\Logic\LobbyUtils.cs" />
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<Compile Include="Widgets\Logic\MainMenuButtonsLogic.cs" />
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