Remove PerCell damage from C&C.

Fixes bogus nuke damage.
This commit is contained in:
Paul Chote
2013-12-08 22:29:46 +13:00
parent 28cf6d36f4
commit ca83a82ba3

View File

@@ -63,8 +63,7 @@ Atomic:
Report: nukemisl.aud Report: nukemisl.aud
Warhead@impact: Warhead@impact:
Damage: 1000 Damage: 1000
Spread: 6 Spread:15
Ore: true
Versus: Versus:
None: 90% None: 90%
Wood: 60% Wood: 60%
@@ -73,11 +72,11 @@ Atomic:
Explosion: 6 Explosion: 6
InfDeath: 5 InfDeath: 5
ImpactSound: nukexplo.aud ImpactSound: nukexplo.aud
Warhead@areanuke: Warhead@areanukea:
DamageModel: PerCell Damage: 200
Damage: 250
SmudgeType: Scorch SmudgeType: Scorch
Size: 5 Spread: 60
Size: 3
Ore: true Ore: true
Versus: Versus:
None: 90% None: 90%
@@ -87,6 +86,45 @@ Atomic:
Delay: 3 Delay: 3
InfDeath: 5 InfDeath: 5
ImpactSound: xplobig4.aud ImpactSound: xplobig4.aud
Warhead@areanukeb:
Damage: 200
SmudgeType: Scorch
Spread:90
Size: 4
Ore: true
Versus:
None: 90%
Wood: 60%
Light: 60%
Heavy: 50%
Delay: 6
InfDeath: 5
Warhead@areanukec:
Damage: 200
SmudgeType: Scorch
Spread: 120
Size: 5
Ore: true
Versus:
None: 90%
Wood: 60%
Light: 60%
Heavy: 50%
Delay: 9
InfDeath: 5
Warhead@areanuke:
Damage: 200
SmudgeType: Scorch
Spread: 150
Size: 6
Ore: true
Versus:
None: 90%
Wood: 60%
Light: 60%
Heavy: 50%
Delay: 12
InfDeath: 5
IonCannon: IonCannon:
ValidTargets: Ground, Air ValidTargets: Ground, Air