Implement WithDecorationCarryable.
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38
OpenRA.Mods.D2k/Traits/Render/WithDecorationCarryable.cs
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38
OpenRA.Mods.D2k/Traits/Render/WithDecorationCarryable.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.D2k.Traits
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{
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[Desc("Displays a sprite when the carryable actor is waiting for pickup.")]
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public class WithDecorationCarryableInfo : WithDecorationInfo, Requires<CarryableInfo>
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{
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public override object Create(ActorInitializer init) { return new WithDecorationCarryable(init.Self, this); }
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}
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public class WithDecorationCarryable : WithDecoration
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{
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readonly Carryable carryable;
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public WithDecorationCarryable(Actor self, WithDecorationCarryableInfo info)
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: base(self, info)
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{
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carryable = self.Trait<Carryable>();
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}
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public override bool ShouldRender(Actor self)
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{
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return carryable.Reserved;
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}
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}
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}
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