Add WorldRenderer parameter to WorldLoaded.

This commit is contained in:
Paul Chote
2013-09-27 15:20:49 +12:00
parent c26a0cb222
commit cad46e43c5
28 changed files with 67 additions and 38 deletions

View File

@@ -213,8 +213,11 @@ namespace OpenRA
viewport = new Viewport(new int2(Renderer.Resolution), map.Bounds, Renderer);
orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
worldRenderer = new WorldRenderer(orderManager.world);
orderManager.world.LoadComplete(worldRenderer);
if (orderManager.GameStarted)
return;
if (orderManager.GameStarted) return;
Ui.MouseFocusWidget = null;
Ui.KeyboardFocusWidget = null;