Add WorldRenderer parameter to WorldLoaded.
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@@ -213,8 +213,11 @@ namespace OpenRA
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viewport = new Viewport(new int2(Renderer.Resolution), map.Bounds, Renderer);
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orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
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worldRenderer = new WorldRenderer(orderManager.world);
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orderManager.world.LoadComplete(worldRenderer);
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if (orderManager.GameStarted)
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return;
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if (orderManager.GameStarted) return;
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Ui.MouseFocusWidget = null;
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Ui.KeyboardFocusWidget = null;
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