Add WorldRenderer parameter to WorldLoaded.

This commit is contained in:
Paul Chote
2013-09-27 15:20:49 +12:00
parent c26a0cb222
commit cad46e43c5
28 changed files with 67 additions and 38 deletions

View File

@@ -13,6 +13,7 @@ using System.Linq;
using System;
using System.Drawing;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
@@ -351,7 +352,7 @@ namespace OpenRA.Mods.RA.Missions
bool producing = true;
public void WorldLoaded(World w)
public void WorldLoaded(World w, WorldRenderer wr)
{
world = w;
allies = w.Players.SingleOrDefault(p => p.InternalName == "Allies");