Add WorldRenderer parameter to WorldLoaded.
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@@ -13,6 +13,7 @@ using System.Linq;
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using System;
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Traits;
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@@ -351,7 +352,7 @@ namespace OpenRA.Mods.RA.Missions
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bool producing = true;
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public void WorldLoaded(World w)
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public void WorldLoaded(World w, WorldRenderer wr)
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{
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world = w;
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allies = w.Players.SingleOrDefault(p => p.InternalName == "Allies");
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