Add WorldRenderer parameter to WorldLoaded.

This commit is contained in:
Paul Chote
2013-09-27 15:20:49 +12:00
parent c26a0cb222
commit cad46e43c5
28 changed files with 67 additions and 38 deletions

View File

@@ -12,6 +12,7 @@ using System;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Move;
using OpenRA.Traits;
@@ -21,7 +22,7 @@ namespace OpenRA.Mods.RA
public class SpawnMPUnits : IWorldLoaded
{
public void WorldLoaded(World world)
public void WorldLoaded(World world, WorldRenderer wr)
{
foreach (var s in world.WorldActor.Trait<MPStartLocations>().Start)
SpawnUnitsForPlayer(world, s.Key, s.Value);