Add WorldRenderer parameter to WorldLoaded.
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@@ -14,6 +14,7 @@ using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Support;
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using OpenRA.Traits;
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@@ -27,7 +28,7 @@ namespace OpenRA.Mods.RA
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{
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Dictionary<uint, MovementClassDomainIndex> domainIndexes;
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public void WorldLoaded(World world)
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public void WorldLoaded(World world, WorldRenderer wr)
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{
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domainIndexes = new Dictionary<uint, MovementClassDomainIndex>();
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var movementClasses = new HashSet<uint>(
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