From cada396733c2e9a5d701ee9d902f1607e3ab68f7 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Thu, 9 Jul 2020 12:07:05 +0200 Subject: [PATCH] Fix a crash when previewing an actor using WithCrateBody in the editor --- OpenRA.Mods.Common/Traits/Render/WithCrateBody.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Render/WithCrateBody.cs b/OpenRA.Mods.Common/Traits/Render/WithCrateBody.cs index 45c318bb2c..738536bb66 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithCrateBody.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithCrateBody.cs @@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits.Render public IEnumerable RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p) { - var anim = new Animation(init.World, rs.Image); + var anim = new Animation(init.World, image); anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence)); yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale); }