pass world into CheckSync. don't pass world into Widget.DrawInner

This commit is contained in:
Bob
2010-10-11 19:56:28 +13:00
parent ab1e930ba3
commit cb1deacbb2
32 changed files with 83 additions and 79 deletions

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Widgets
{
public PerfGraphWidget() : base() { }
public override void DrawInner(World world)
public override void DrawInner()
{
var rect = RenderBounds;
float2 origin = Game.viewport.Location + new float2(rect.Right, rect.Bottom);